Setup
- 1 private objective to each player (grey back)
- 2 windows to each player – player picks 1 of 4 options
- Allocate Favour tokens as pictured on window chosen
- Display 3 tool cards
- Display 3 Public objective cards
Game
- 10 rounds going clockwise
- roll dice – 2 x players +1 (e.g. 3 players: 7 dice)
- Optionally select and place a die each going clockwise, then anticlockwise for an optional second dice
- first player is first and last
- last player is last and first
- Optionally (and for each dice) use 1 tool card
- 1 remaining dice goes on the round tracker
During the game
- Dice placement rules
- First die, against the edge
- subsequent die must be adjacent (including diagonally)
- Not violate colour/number restriction
- Not be orthogonally adjacent to the same colour/number
- Tools
- cost favour tokens, 1 if you’re first, otherwise 2
- Mistakes
- If a mistake is found remove the die that’s breaking rules
Score Points From
- Public objective cards
- Private objective card
- Favour token (1 point per token remaining)
- lose 1 point for each open window
- Tie break order:
- most points from private objectives
- most remaining favour tokens
- reverse player order in final round