Mandala: My Reference

Game

  • Play cards into each mandala, each colour can only be in one section of each mandala
    • it’s in opponent Field OR Mountain OR your Field
    • there can be more than one card of a colour in that section
  • A mandala is complete when it has all 6 colours in it – it is then destroyed
    • The player with the most cards in their field takes first turn to:
      • Choose a colour from the mountain and take all cards of that colour
      • If that colour isn’t in your river already place 1 card face up in the leftmost available space.
      • Place remaining cards face down in your cup
    • If a player has no cards in their field the process is still followed however all cards they claim go to the discard pile
    • Once all Mountain cards claimed then Field cards of that Mandala get discarded
    • Put 2 cards in the Mountain from the Draw pile
  • Turn: perform 1 of 3 actions
    • Build Mountain and Draw
      • Place 1 card into the mountain
      • Draw 3 cards (strict hand limit of 8 – do not draw over and then discard)
      • Destroy Mandala if it is complete
    • Grow Field, No Draw
      • Place 1 or more cards of one colour into one of your fields
      • You must keep at least 1 card in your hand
      • Destroy Mandala if it is complete
    • Discard and Redraw
      • Place 1 or more cards all of the same colour into the discard pile
      • Draw the same number of cards
  • Game End, either:
    • Draw deck is exhausted
      • Shuffle the discard pile to create a new draw deck so play can continue
      • The next Mandala completed is the final one
    • A player adds a 6th colour to their River
      • Finish destroying the current Mandala
  • Initial Setup
    • Put 2 cards in each mountain
    • 6 cards to each players hand
    • 2 cards, face down, to each players cup

Score Points From

  • Cards in your cup, multiplied by their value as dictated by the River
    • The card in the River does not score, only cards in the cup
  • Ties won by player with fewest cards in their cup

Takenoko: My Reference

Game

  • On your turn perform 2 Different Actions:
    • Territory
      • Draw 3, place 1, discard 2 (draw pile replenished by shuffled discard pile)
        • Must be touching 2 existing plots (except if touching Pond plot)
      • Territory Objectives:
        • Various shapes of specific colours
        • A count of at least x many of a specific colour (not necessarily connected)
        • Flower hex is on 6 tiles
      • Irrigation
        • Objectives require irrigation:
          • adjacent to Pond
          • contains an oasis icon
          • building irrigation
          • clarification: gardeners cabin needs irrigation too (for flower hex)
        • When hex placed it grows bamboo immediately if irrigated
        • If irrigation reaches it later bamboo grows at time of irrigation
    • Water: Gain 1 irrigation (placed as free action on your turn)
    • Move Gardener
      • 1 or more hexes in a straight line
      • causes bamboo to grow on final hex and any directly adjacent of same colour
      • max of 4 sections
      • Fertiliser (rake) icon causes double growth
      • Gardener Objectives:
        • x stacks, y tall, of a specific colour
        • Can have icon requirements (presence or lack of)
        • + icon at top of stack: at least the number of section pictured below icon (2 or more)
    • Move Panda
      • 1 or more hexes in a straight line
      • eats 1 bamboo from final hex, stored in stomach until claiming objective
      • panda can not eat if enclosure icon present
      • Panda Objectives:
        • x sections of a specific colour(s)
        • Can have pond icon: requires panda to be on a pond hex
    • Draw Objective: top 1 from 1 deck of your choice (hand limit of 5)
  • Start of turn: roll the dice
    • Sun: extra action
    • Rain: bamboo grows
    • Wind: optionally do the same action twice
    • Storm: panda frightened, transports anywhere and eats 1 section of bamboo
    • Clouds: gain an improvement chip of your choice (store it or use it)
    • ?: your choice of above
  • Game ends after 9/8/7 objectives completed in a 2/3/4 player game
  • Player completing game-ending objectives gets emperor card (+2 points)
    • other players get 1 final turn

During Play

  • Free actions during your turn:
    • Claiming an objective
    • Placing an improvement icon
    • Placing irrigation channel
  • Special Plots
    • Triple coloured plot
      • 1 of each colour grow here
      • all directly adjacent plots grow (all colours), if irrigated
      • Panda still only eats 1 section (colour is players choice)
      • Rain only triggers 1 section of 1 colour to grow
      • For plot objectives this plot is all 3 colours (wild)
    • Sacred hill (flute playing monk)
      • gardener stopping here triggers growth of all irrigated plots of that colour (everywhere, not just adjacent)
    • Pond
      • same rules as first pond
      • immediately irrigates connected plots, can be used as irrigation source
    • Gardeners Cabin
      • when gardener stops here player may draw top card of all 3 decks, keep 1, return other 2 to bottom of their decks
  • Miss Panda
    • Miss Panda starts out of the game. She appears on first hex placed with a flower icon
    • Movement
      • All subsequent hexes with a flower icon cause her to move there upon placement
      • When the Storm weather is rolled players choose to move Panda OR Miss Panda anywhere
      • When a player performs a move action they choose to move Panda OR Miss Panda (standard 1 or more hexes in a straight line )
    • When Miss Panda finishes her movement in the same hex as Panda (but not vice versa) then the player may:
      • pay 1 section of bamboo of any colour
      • gain Baby token of corresponding colour
        • token to be chosen at random, but you may check which remain before selecting colour
    • Baby Benefits:
      • 2 points at end of game
      • Pictured benefit (optional):
        • Immediately place 1 irrigation channel from supply
        • Immediately place 1 improvement from supply (or move 1 if none available)
        • Return 1 objective from hand to bottom of the deck, replace it with top card from the same deck
    • Miss Panda does not eat bamboo

Score Points From

  • Score points by completing objectives (territory shapes, bamboo grown, bamboo eaten)
  • First to complete target number of objectives: +2 emperor card