Game
- Play cards into each mandala, each colour can only be in one section of each mandala
- it’s in opponent Field OR Mountain OR your Field
- there can be more than one card of a colour in that section
- A mandala is complete when it has all 6 colours in it – it is then destroyed
- The player with the most cards in their field takes first turn to:
- Choose a colour from the mountain and take all cards of that colour
- If that colour isn’t in your river already place 1 card face up in the leftmost available space.
- Place remaining cards face down in your cup
- If a player has no cards in their field the process is still followed however all cards they claim go to the discard pile
- Once all Mountain cards claimed then Field cards of that Mandala get discarded
- Put 2 cards in the Mountain from the Draw pile
- Turn: perform 1 of 3 actions
- Build Mountain and Draw
- Place 1 card into the mountain
- Draw 3 cards (strict hand limit of 8 – do not draw over and then discard)
- Destroy Mandala if it is complete
- Grow Field, No Draw
- Place 1 or more cards of one colour into one of your fields
- You must keep at least 1 card in your hand
- Destroy Mandala if it is complete
- Discard and Redraw
- Place 1 or more cards all of the same colour into the discard pile
- Draw the same number of cards
- Game End, either:
- Draw deck is exhausted
- Shuffle the discard pile to create a new draw deck so play can continue
- The next Mandala completed is the final one
- A player adds a 6th colour to their River
- Finish destroying the current Mandala
- Initial Setup
- Put 2 cards in each mountain
- 6 cards to each players hand
- 2 cards, face down, to each players cup
Score Points From
- Cards in your cup, multiplied by their value as dictated by the River
- The card in the River does not score, only cards in the cup
- Ties won by player with fewest cards in their cup