Tapestry: My Reference

Game

  • Go clockwise and on your turn either:
    • do the start of Age actions
    • pay to go up one of the tracks
  • Once you’ve done the start of Age 5 actions then your game is over

During Play

  • Actions affecting territory game in the middle
    • draw a territory tile from the bag to your reserve
    • play a territory tile from your reserve to the map
      • gain points for matching the edges of territory tiles
      • gain the resource pictured on the tile
    • place a tower on an adjacent territory to gain control of it
      • if opponent already there, knock theirs over
      • limit of 2 things per territory
      • roll the 2 dice for either resource or points
  • Actions affecting player city map
    • Place a building in city
      • Uses a building which reveals a Start of Age benefit
      • completing rows/columns gives points during Start of Age
      • completing districts (3×3 areas) gives a resource
    • Be first to reach a circle token on a track for a bonus structure to place in city
    • Complete bonus city objective to get bonus structure to place in city
    • Some tech cards give bonus structure to place in city
  • Actions for tracks
    • Progress up a track, and take benefit
    • Progress up a track, without taking benefit
  • Actions for technology
    • Take a tech card
    • Refresh the tech market and take a card
    • Upgrade a tech and take benefit

Gain Points From

  • Placing a map tile: points for matching the edges
  • Placing a tower on map: points from dice roll
  • Actions on tracks for scoring
    • Points for territory tiles in reserve
    • Points for controlled territories in map
    • Points for progress up a track
    • Points for tech cards owned
    • Points per tapestry card owned
    • Points per row/column in city
    • Points per building, of a specific type, in city
  • Start of Age bonuses
    • Points for tech cards owned
    • Points
    • Points per row/column in city
    • Points for controlled territories in map

Tips

  • Generally take resource when given a choice – more actions is more points
  • Get buildings into the city to reveal Start of Age benefits
    • Lots of points come from Start of Age – revealing the benefits is critical
    • 3 out of 4 tracks allow for 2 buildings to be placed within the first tier
      • 4 resources for 2 buildings per track (one building requires bonus payment)
    • Benefits:
      • First revealed building gets an extra resource
      • Second revealed building scores points
      • Third is another extra resource
      • Fourth is a resource and scoring points
      • Fifth is 10 points
  • Purple card from 3rd Arts action gives an extra bonus during Start of Age

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