King Of Tokyo: My Reference

Game

  • Setup
    • Make a market of 3 face up power cards
    • Set aside the green dice (they’re used by some cards)
    • A monster figure and board to each player
      • 10 Health
      • 0 Points
    • If playing with “power up”:
      • draw 2 evolution cards, keep 1, discard 1
  • Clockwise until end of game (20 Points or last player standing)
    • If you are in Tokyo at the start of your turn, gain 2 Points
    • Roll 6 black dice up to 3 times (2 rerolls of all/any dice of your choosing)
    • Resolve Dice
      • Points: 3 of a kind = score the number. Each additional of the number = +1
      • Energy: 1 energy cube each
      • Smash: monsters not where you are lose 1 health each
        • if injuring monster(s) in Tokyo they may now yield (they still lose the health)
        • if a monster lost their last health they’re eliminated. Cards and cubes discarded.
      • Heal
        • if outside Tokyo gain 1 health each to a max of 10
        • If playing with “power up”:
          • 3x health allows you to draw 2 evolution cards, keep 1, discard 1
          • If draw pile is empty then shuffle discard pile
    • Enter Tokyo if it is empty (this is non-optional)
      • Gain 1 Point when entering Tokyo
    • Buy Power Card(s) – restock is immediate
      • Optionally spend 2 Energy to discard and replace the market

Score Points From

  • Rolling points on the dice: 3x number = score the number. Each additional of the number = +1
  • Entering Tokyo: 1
  • Starting your turn in Tokyo: 2
  • Power Cards do crazy things
  • Power Up Cards do crazy things

Leave a Reply

Your email address will not be published. Required fields are marked *