Game
- For 4 seasons, Go clockwise, on your turn do 1 of 3 things:
- Place a Worker on a Location
- There are Exclusive and Shared locations (full circle vs open bottom)
- 4 player spaces may not be used by the same player as the other one
- Locations types:
- Basic locations
- Forest locations (cards)
- Destination cards in your town (or open ones elsewhere, owner gets 1 point token from supply)
- Events, first to visit claims it
- Haven (discard 2 cards for 1 resource)
- Journey (only in autumn, discard cards for points)
- Play a Card
- Play 1 Construction Or Critter into your city
- From your hand or the Meadow (community hand)
- Pay the cost, or free if pre-requisite already in your city
- Mark construction as “occupied” when playing free critter
- City has 15 space (5 x 3)
- Unique cards = 1 copy per city (common cards can have multiple per city)
- Card types
- Tan Traveller – activates once when played
- Green production – activates once when played and during Prepare for Season
- Red Destination – activates when worker placed on it
- Blue Governance – Grants bonuses
- Purple Prosperity – Worth points and bonus points at end of game
- Play 1 Construction Or Critter into your city
- Prepare for season (once there’s nothing else you want to do)
- Take your workers back
- Gain season bonuses as pictured on the tree
- Spring +1 worker and activate green produciton cards
- Summer +1 worker and Draw 2 cards from the Meadow
- Autumn +2 workers and activate green produciton cards
- Place a Worker on a Location
During Play
- Drawing cards is done from the Deck (unless specifically told to draw from Meadow)
- Hand limit of 8 (strict – never exceed)
- If a Meadow card is played replenish it immediately
- If allowed to draw from the Meadow, draw all cards then replenish
- If the deck runs out, shuffle the discard pile to form a new deck
- At the end of the game, players who have passed can’t be given cards/resources
Score Points From
- At end of game total points:
- Base value of each card
- Point tokens
- Purple Prosperity bonuses
- Journey Points (location on board, discard to place)
- Events claimed
- Ties: won by player with most events
- Still Tied: won by player with most leftover resources
Tips
- To note at the beginning:
- Forest location tiles – which are good value?
- Events on offer – what do they require? what is their reward?
- What’s in the Meadow
- Dungeon is great mid to end game for getting low value critters out of the city and reducing costs of new cards
- Husband and Wife only take up 1 space in the city